On Saturday I woke up with the idea of modelling a football in Blender and it was bugging me so much that I had to get up and get it done. The technique was simple enough – The ball started life as a Icosphere that I then Subsurfed. The only part that worried me was that Blender doesn’t like triangles but fortunately it didn’t cause a problem.

I created an alley scene using displacement and multi-textured materials and then fiddled with the lighting for hours trying to get it to look right in the render. I guess you could say that lighting is my least favourite part of creating a 3D scene. I’m too much of a perfectionist when it comes to lights.

Anyway, here’s a WIP shot of the scene. I’ll probably get it finished at some point (just like the bathroom…)

To the right is a test render of the work in progress. As you can see, the textures are all in place. I’m just fiddling with the lights trying to get them to look right. Maybe I’ll add some litter or something. The scene looks like it’s a little empty.

As usual, click on the images for a larger view.