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	<title>Phil's Site &#187; 3D Projects</title>
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	<link>http://www.philemerson.com</link>
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		<title>Hello Linux laptop!</title>
		<link>http://www.philemerson.com/uncategorized/hello-linux-laptop</link>
		<comments>http://www.philemerson.com/uncategorized/hello-linux-laptop#comments</comments>
		<pubDate>Sun, 14 Jun 2009 20:20:03 +0000</pubDate>
		<dc:creator>Phil</dc:creator>
				<category><![CDATA[3D Projects]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[operating system]]></category>
		<category><![CDATA[Ubuntu]]></category>

		<guid isPermaLink="false">http://www.philemerson.com/?p=328</guid>
		<description><![CDATA[My old laptop has been showing its age recently (or so I thought). Every thing I tried to do in Windows XP seemed to take forever &#8211; especially once I started to use multiple applications. As a result, I&#8217;ve not used it for a while.
I recently wiped the whole thing by using the factory restore [...]]]></description>
			<content:encoded><![CDATA[<p>My old laptop has been showing its age recently (or so I thought). Every thing I tried to do in Windows XP seemed to take forever &#8211; especially once I started to use multiple applications. As a result, I&#8217;ve not used it for a while.</p>
<p>I recently wiped the whole thing by using the factory restore DVDs that come with the laptop but that installed so much Sony bloatware that it didn&#8217;t really feel any faster at all. Just a whole lot emptier! ^^</p>
<p>I&#8217;ve been thinking of trying to use Linux for a while but the one thing that&#8217;s put me off is the fact that there are some Windows applications that I still have a need for (and a couple of games). It was a few months back when my interest was re-kindled by <a href="http://www.hazsoft.co.uk/">Haz</a>&#8217;s laptop running Linux. He showed me that he&#8217;d got some windows applications running natively on the laptop by using Wine and it actually seemed to work!</p>
<p>So&#8230; I&#8217;ve downloaded the latest distro of Kubuntu (I prefer the KDE environment) and I&#8217;ve installed it on my laptop. I even destroyed the hidden restore partition on the HDD to make more space. I&#8217;ve downloaded packages useful to me (networking just works without any hassle at all) and I&#8217;ve installed Wine.</p>
<p>The result is amazing &#8211; it feels like I have a new laptop again. The speed is amazing, I can switch between various running applications with ease and I LOVE the 3D task selection view. I&#8217;ve fallen in love with my old laptop again because it works as it&#8217;s supposed to.</p>
<p>Now I&#8217;m just trying to install the Windows applications that I need. I installed Internet Explorer 6 earlier and that runs without any problems at all. Fun, fun, fun!</p>
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		<slash:comments>2</slash:comments>
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		<title>Solving shadow problems with underlighting</title>
		<link>http://www.philemerson.com/software/blender3d/solving-shadow-problems-with-underlighting</link>
		<comments>http://www.philemerson.com/software/blender3d/solving-shadow-problems-with-underlighting#comments</comments>
		<pubDate>Sat, 09 May 2009 15:32:16 +0000</pubDate>
		<dc:creator>Phil</dc:creator>
				<category><![CDATA[Blender3D]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3D Projects]]></category>
		<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[experiments]]></category>

		<guid isPermaLink="false">http://www.philemerson.com/?p=308</guid>
		<description><![CDATA[The trouble with working with 3D graphics is that, in spite of all the advances in 3D rendering techniques, the calculations of light in a scene are mathematical approximations of how light works in the real world.
I was thinking about this when I was playing around with a standard lighting set up for a project [...]]]></description>
			<content:encoded><![CDATA[<p>The trouble with working with 3D graphics is that, in spite of all the advances in 3D rendering techniques, the calculations of light in a scene are mathematical approximations of how light works in the real world.</p>
<p><a href="http://www.philemerson.com/wp-content/uploads/withoutunderlighting.png" rel="lightbox[308]"><img class="alignright size-medium wp-image-309" title="Standard scene without underlighting" src="http://www.philemerson.com/wp-content/uploads/withoutunderlighting-300x225.png" alt="Standard scene without underlighting" width="210" height="158" /></a><a href="http://www.philemerson.com/wp-content/uploads/withunderlighting.png" rel="lightbox[308]"><img class="alignright size-medium wp-image-310" title="Shadow problem resolved by using underlighting" src="http://www.philemerson.com/wp-content/uploads/withunderlighting-300x225.png" alt="Shadow problem resolved by using underlighting" width="210" height="158" /></a>I was thinking about this when I was playing around with a standard lighting set up for a project that I&#8217;m working on in Blender. One example is how, in the real world, you rarely get truly black shadows beneath objects.</p>
<p>I quite often see 3D work that would look that little bit more realistic if this simple fact had been taken into account and steps taken to fix it.</p>
<p>In my standard scene setup (top-right) I have a sphere primitive placed on my studio object (just a smoothly curved floor to wall object). It&#8217;s lit by a lamp and a spotlight. The underside of the sphere is unnaturally dark.</p>
<p style="text-align: center;"><a href="http://www.philemerson.com/wp-content/uploads/underlighting.jpg" rel="lightbox[308]"><img class="size-full wp-image-307 aligncenter" title="Using underlighting to improve shadows" src="http://www.philemerson.com/wp-content/uploads/underlighting.jpg" alt="Using underlighting to improve shadows" width="448" height="168" /></a></p>
<p>By adding an area light beneath it at a low energy setting (bottom-right), the darkness can easily be corrected to make the scene look and feel more realistic.</p>
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		<item>
		<title>Toilet modelling progress</title>
		<link>http://www.philemerson.com/3d-projects/toilet-modelling-progress</link>
		<comments>http://www.philemerson.com/3d-projects/toilet-modelling-progress#comments</comments>
		<pubDate>Mon, 16 Feb 2009 00:47:26 +0000</pubDate>
		<dc:creator>Phil</dc:creator>
				<category><![CDATA[3D Projects]]></category>
		<category><![CDATA[Blender3D]]></category>
		<category><![CDATA[Real bathroom]]></category>

		<guid isPermaLink="false">http://www.philemerson.com/?p=209</guid>
		<description><![CDATA[After a solid evening of modelling, writing about modelling and getting distracted by Charlie the cockatiel I&#8217;ve got to the stage of adding the toilet seat to the toilet for my bathroom.
The back of the toilet isn&#8217;t as perfect as I&#8217;d like &#8211; I need to reshape it to make the pipe come out of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.philemerson.com/3dprojects/bathroom-toilet-wip-stages"><img class="alignright size-full wp-image-148" style="border: 0pt none; margin: 10px;" title="The Toilet Project! ^^" src="http://www.philemerson.com/wp-content/uploads/toiletproject.png" alt="The Toilet Project! ^^" width="110" height="140" /></a>After a solid evening of modelling, writing about modelling and getting distracted by Charlie the cockatiel I&#8217;ve got to the stage of adding the toilet seat to the toilet for my bathroom.</p>
<p>The back of the toilet isn&#8217;t as perfect as I&#8217;d like &#8211; I need to reshape it to make the pipe come out of the bottom of the toilet rather than a mysterious tube that just grows from the back.</p>
<p>Having said that, I&#8217;m still really pleased with the progress so far.</p>
<p>I&#8217;ll continue to update the <a href="http://www.philemerson.com/3dprojects/bathroom-toilet-wip-stages">Toilet WIP page</a> as I work on the model.</p>
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		<item>
		<title>Toilet project begins</title>
		<link>http://www.philemerson.com/3d-projects/the-real-bathroom-toilet-begins</link>
		<comments>http://www.philemerson.com/3d-projects/the-real-bathroom-toilet-begins#comments</comments>
		<pubDate>Sun, 15 Feb 2009 14:56:38 +0000</pubDate>
		<dc:creator>Phil</dc:creator>
				<category><![CDATA[3D Projects]]></category>
		<category><![CDATA[Blender3D]]></category>
		<category><![CDATA[Real bathroom]]></category>

		<guid isPermaLink="false">http://www.philemerson.com/?p=140</guid>
		<description><![CDATA[I&#8217;ve finally started to feel the return of my creative mojo so I thought I&#8217;d return to a shelved 3D project &#8211; the real bathroom.
The bathroom walls and form are already in place with rudimentary materials so I thought I&#8217;d start to focus on the individual objects in the bathroom, starting with the good old [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.philemerson.com/3dprojects/bathroom-toilet-wip-stages"><img class="alignright size-full wp-image-148" title="The Toilet Project! ^^" src="http://www.philemerson.com/wp-content/uploads/toiletproject.png" alt="The Toilet Project! ^^" width="110" height="140" /></a>I&#8217;ve finally started to feel the return of my creative mojo so I thought I&#8217;d return to a shelved 3D project &#8211; the real bathroom.</p>
<p>The bathroom walls and form are already in place with rudimentary materials so I thought I&#8217;d start to focus on the individual objects in the bathroom, starting with the good old porcelain throne. :)</p>
<p>I will be showing WIP steps on the <a href="http://www.philemerson.com/3dprojects/bathroom-toilet-wip-stages">toilet project page</a>. Wow, I never thought I&#8217;d ever have a &#8220;toilet project&#8221; :)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The forgotten ball</title>
		<link>http://www.philemerson.com/3d-projects/lost-ball/the-forgotten-ball</link>
		<comments>http://www.philemerson.com/3d-projects/lost-ball/the-forgotten-ball#comments</comments>
		<pubDate>Mon, 10 Nov 2008 02:26:31 +0000</pubDate>
		<dc:creator>Phil</dc:creator>
				<category><![CDATA[Lost Ball]]></category>

		<guid isPermaLink="false">http://www.philemerson.com/?p=29</guid>
		<description><![CDATA[On Saturday I woke up with the idea of modelling a football in Blender and it was bugging me so much that I had to get up and get it done. The technique was simple enough &#8211; The ball started life as a Icosphere that I then Subsurfed. The only part that worried me was [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.philemerson.com/wp-content/uploads/wip_blender.png" rel="lightbox[29]"><img class="alignright size-full wp-image-30" title="Abandoned Ball WIP Shot" src="http://www.philemerson.com/wp-content/uploads/wip_blender.png" alt="" width="224" height="168" /></a>On Saturday I woke up with the idea of modelling a football in Blender and it was bugging me so much that I had to get up and get it done. The technique was simple enough &#8211; The ball started life as a Icosphere that I then Subsurfed. The only part that worried me was that Blender doesn&#8217;t like triangles but fortunately it didn&#8217;t cause a problem.</p>
<p>I created an alley scene using displacement and multi-textured materials and then fiddled with the lighting for hours trying to get it to look right in the render. I guess you could say that lighting is my least favourite part of creating a 3D scene. I&#8217;m too much of a perfectionist when it comes to lights.</p>
<p><a href="http://www.philemerson.com/wp-content/uploads/testrender.png" rel="lightbox[29]"><img class="alignright size-full wp-image-31" title="WIP Test render of The Abandoned Ball" src="http://www.philemerson.com/wp-content/uploads/testrender.png" alt="" width="224" height="168" /></a>Anyway, here&#8217;s a WIP shot of the scene. I&#8217;ll probably get it finished at some point (just like the bathroom&#8230;)</p>
<p>To the right is a test render of the work in progress. As you can see, the textures are all in place. I&#8217;m just fiddling with the lights trying to get them to look right. Maybe I&#8217;ll add some litter or something. The scene looks like it&#8217;s a little empty.</p>
<p>As usual, click on the images for a larger view.</p>
]]></content:encoded>
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